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One - Analogue video controller for Youtube
Concept Design
Interface Design

One - Analogue video controller for Youtube

Year

2022

Team members

Leon Burg, Philipp Roser, Philipp Minel

Scope of Work

Interface Design

Development of various hardware and software interface combinations, including concept design, prototyping, and performance evaluation. In the ONE project, we tackled the challenge of learning efficiency with YouTube tutorials. Recognizing the time lost in switching between tutorials and practice, we innovated a hardware interface using Arduino. This allowed users to control YouTube while engaged in their work, significantly streamlining the learning process. The project involved extensive concept design, prototyping, and performance evaluations, showcasing our ability to blend hardware and software design in practical, user-centric solutions.

Problem

In today's rapidly evolving digital landscape, the plethora of software programs, each with their new features and functions, presents a steep learning curve. Video tutorials, especially on platforms like YouTube, have become a vital resource for mastering these diverse applications. However, the workflow integration between YouTube tutorials and the actual application—be it a design tool or a coding platform—is far from seamless. Users often find themselves toggling back and forth between tabs, frequently pausing and rewinding videos. This leads to a disjointed learning experience, marked by constant interruptions that disrupt the flow of both learning and application.

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Idea

The core idea was to develop a physical, user-friendly device that streamlines the control of video tutorials. The device allows users to easily navigate through videos without having to switch between the video and their work constantly.

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Solution

“One” is a user-friendly device engineered to streamline the video tutorial learning experience. We enhanced the rotary encoder's functionality by integrating it with a newly designed casing and centering it with springs, ensuring precise control. At the core of “One” is an Arduino Leonardo, paired with a sliding potentiometer and the rotary encoder, all held together by 3D printed components for durability and precision. The prototype of “One” was not only functional but also reimagined through detailed product renderings, providing a vision of its potential as a market-ready interface device. These renderings illustrate “One” as an innovative, marketable solution, bridging the gap between digital learning and efficient user interaction.

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